Supernatural VR Relaunches at $20 Monthly After Meta Split
The independent early access release restores the 2020 subscription rate while multiplayer features remain in testing.

A subscription fitness app that once defined the virtual reality exercise market is betting its survival on a familiar price point. Supernatural has returned to Meta headsets as an independent early access release, charging $20 per month or $200 annually — the exact rates it commanded when the software first launched in 2020.
The pricing decision follows a period of uncertainty for users. Meta paused new content for the platform earlier this year. Rather than disappearing, the development team restructured the business as a standalone entity.
“It’s not every day you get to make a comeback, but thanks to the Supernatural community, that’s exactly what we’re doing,” CEO James Senior said.
For consumers who already own a headset, the immediate question is whether the relaunched service justifies a recurring fee in a market where free fitness alternatives have multiplied since 2020. The early access build currently includes thousands of workouts, hundreds of music tracks and a newly designed virtual environment modeled on a glacial lake. The company stated that new workouts will arrive weekly starting at the end of the month, with many “back-catalog favorites” returning over the coming weeks.
Household economics factor into the relaunch strategy. Up to four people sharing a single headset can use the service, a structure designed to lower the per-person cost of the subscription. Users who maintained accounts before the pause can transfer pre-existing points, badges and fitness streaks.
Certain features remain unavailable. The real-time multiplayer workout system, which previously allowed users to exercise simultaneously with friends online, is currently restricted to internal testing. A mobile companion app intended to track fitness progress outside the headset is still in development. Additional virtual environments are scheduled for release in the coming weeks, according to the company.
Supernatural originally built its reputation alongside Beat Saber as one of the primary reasons consumers purchased VR hardware for home fitness in the early 2020s. Its return as an independent operation tests whether dedicated VR fitness subscribers will sustain a standalone business model now separated from Meta’s direct ecosystem support.











