EA’s $20B Debt Load Claims BioWare and Mass Effect 5
The publisher is redirecting funds toward shooters and sports titles to manage the debt from its $55 billion PIF-led acquisition.

Electronic Arts is shedding its role-playing game division to service the roughly $20 billion in debt it absorbed during a recent $55 billion leveraged buyout. The publisher confirmed Wednesday it has shuttered BioWare’s Edmonton studio, eliminating the final 50 employees at the developer and canceling early-stage work on the next Mass Effect title.
The cuts are part of a broader reduction of approximately 400 positions across EA this week, according to a letter sent to staff. They mark the definitive end of a studio that helped architect the modern Western RPG but spent its last decade struggling under corporate mandates, engine constraints, and missed sales targets.
BioWare’s closure is a direct casualty of EA’s new ownership structure. The Saudi-led Public Investment Fund (PIF), Silver Lake, and Affinity Partners — founded by Jared Kushner, President Donald Trump’s son-in-law — acquired the publisher in a deal that fundamentally altered its financial obligations. Servicing that debt load leaves little room for expensive, multi-year narrative projects with uncertain returns.
Ripple effect: BioWare fans have repeatedly feared for the studio’s future ever since EA acquired the company nearly 20 years ago, and those fears intensified after last year’s announcement of a Saudi-led leveraged buyout. Although BioWare hadn’t released a hit title in 12 years, its early successes helped define the RPG genre, and fans likely still held high hopes for the next Mass Effect entry.
Instead of RPGs, capital is flowing toward proven revenue generators. EA confirmed plans to expand its first-person shooter and sports portfolios, specifically citing Battlefield 6 and Apex Legends. DICE and Respawn are collaborating on a new project widely reported to be Star Wars: Battlefront 3. Respawn is also developing a third Star Wars Jedi game.
Earlier this week, rumors claimed Disney was considering Halo, Destiny, and Marathon maker Bungie as an alternative for Battlefront 3, but it seems the franchise will, unsurprisingly, stay with DICE.
Drs. Greg Zeschuk, Ray Muzyka, and Augustine Yip founded BioWare in Edmonton in 1995. After debuting with Shattered Steel, the studio built its reputation on Baldur’s Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, and Jade Empire. TechSpot previously listed BioWare among its 10 favorite game developers of all time.
EA acquired the studio in 2007, coinciding with the release of the original Mass Effect. Dragon Age followed in 2009. Both franchises anchored EA’s RPG lineup until development cycles began fracturing.
After the original Mass Effect trilogy and the first two Dragon Age games, BioWare’s following projects faced multiple challenges. Creative pivots, often mandated by EA, a lack of resources, and trouble with EA’s Frostbite game engine pushed Dragon Age: Inquisition, Anthem, and Mass Effect: Andromeda into development hell.
While critics heaped Inquisition with praise and several outlets named it 2014’s Game of the Year, it proved to be BioWare’s final success. Technical debt from that project contributed to Andromeda’s disastrous launch.
Anthem arguably fared worse, and BioWare stopped supporting the live-service title two years after its 2019 launch. While the studio’s last title, Dragon Age: The Veilguard, fared somewhat better, its development U-turned twice, and it ultimately missed EA’s sales projections.
BioWare announced the next Mass Effect in 2020 with a brief teaser, and the project appeared only in a few short teasers afterward. The news of the studio’s closure will likely revive memories of the fate of other EA-acquired studios like Westwood, Pandemic, Maxis, and Bullfrog.
As EA steps away from RPGs, it is predictably doubling down on first-person shooters and sports titles. The publisher confirmed plans to build on the success of Battlefield 6 and Apex Legends while Respawn and DICE collaborate on a new project, reportedly Star Wars: Battlefront 3.
Earlier this week, rumors claimed Disney was considering Halo, Destiny, and Marathon maker Bungie as an alternative for Battlefront 3, but it seems the franchise will, unsurprisingly, stay with DICE. EA also confirmed that Respawn is working on a third Star Wars Jedi game.
Additionally, the publisher teased a new social-focused open-world project from its American football team, the group behind Madden, and the return of its boxing simulator Fight Night. Meanwhile, EA will also prioritize an upcoming The Sims project, which isn’t expected to be The Sims 5.











