Remedy Details Control Resonant’s Steep PC Specs: RTX 5080 and 120GB SSD Required
Remedy Reveals PC Hardware Demands for Control Resonant

The final PC system hardware requirements for *Control Resonant* have been published by Finnish game developer Remedy Entertainment. The specifications reveal a heavy reliance on contemporary resolution upscaling technologies across all graphic tiers, alongside high storage demands that reflect ongoing trends in modern triple-A game engineering. Pre-orders for *Control Resonant* are currently available on digital storefronts, including Steam and the Epic Games Store, ahead of its September 24 global release.

To run the game at the minimum baseline configuration—targeting a resolution of 1080p at 30 frames per second on standard graphics settings—players will need hardware equivalent to an NVIDIA GeForce GTX 1070 graphics processing unit and an Intel Core i5-8500 central processor. Reaching that baseline performance target, however, requires enabling resolution upscaling set to its “Quality” profile preset. Remedy explicitly outlined that its system tiers rely on dynamic upscaling algorithms to achieve targeted frame rates, unlike many contemporary software publishers that omit operational details regarding performance targets.
For high-end setups utilizing real-time path tracing and advanced ray tracing features, the hardware demands scale up significantly. The maximum performance tier, which targets 4K resolution rendering at 60 frames per second on “High” graphical presets with path tracing enabled, requires an NVIDIA GeForce RTX 5080 graphics card. At this tier, system requirements specify that upscaling must be set to the “Performance” mode to sustain 60 frames per second.

The requirement for dedicated SSD storage reflects a broader industry shift toward high-bandwidth storage architectures designed to eliminate loading screens and support high-speed asset streaming. Across all performance categories, Remedy established a baseline hardware memory threshold of 16GB of system RAM and required a minimum of 120GB of available solid-state drive (SSD) storage space. Traditional mechanical hard disk drives (HDDs) are omitted from supported installation media.
While a 120GB installation footprint places *Control Resonant* in the upper tier of modern PC storage demands, it remains smaller than other major PC releases, such as *God of War Ragnarök*, which requires up to 190GB of storage space. The original *Control*, released in August 2019, served as an early showcase for real-time ray tracing features built on Remedy’s proprietary Northlight Engine, receiving industry accolades for its environmental destruction mechanics and physics rendering.

Founded in Espoo, Finland, in 1995, Remedy Entertainment built its reputation on cinematic action titles, beginning with *Max Payne* (2001) and *Alan Wake* (2010). The PC launch of *Control Resonant* will feature native support for uncapped frame rates, high dynamic range (HDR) display output, and ultrawide monitor aspect ratios. Furthermore, the game will incorporate temporal upscaling and frame generation frameworks at launch, including NVIDIA DLSS 4.5 and AMD FSR 4.1.
Moving away from the third-person supernatural shooting focus that characterized the original game, *Control Resonant* incorporates action-role-playing elements, placing greater emphasis on close-quarters melee combat systems and player-driven character progression models. Processor demands for the path-tracing configurations remain relatively accessible by comparison, specifying chips such as the Intel Core i7-10700 or AMD Ryzen 7 3700X.

*Control Resonant* marks a structural evolution for the franchise. The technical specifications released by the studio provide a detailed look at hardware compatibility and performance expectations ahead of the game’s scheduled release on September 24.











